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Work Type:installation
Date of work:2002
Materials:medium: blow-up doll, axe, coffin, skeleton, music, smoke-machine, light

Subject:film, stage, sets, artificiality, media, reality, fairground, freak shows, horror, film, B-Movie, mythology, iconography
Technique:installation built up using elements of sound/light/objects/effects to create a scene/environment the viewer can walk into
Collection:
Description:
Olaf Breuning's complex multimedia installations suggestively combine elements of stage sets, film scenarios, theme parks and fairground freak shows. They are obviously sets - artificial and staged, with the paraphernalia of illusion clearly visible. Breuning's mise en scenes draw liberally from advertising, cinema, television, and music videos. Evoking disaster scenes, horror films and B-movies, they are darkly atmospheric - synthetic chambers of horrors, deeply rooted in the realities of ordinary experience and animated by a disparate soundtrack ranging from heavy metal rhythms via Tchaikovsky's Nutcracker to orchestral film scores. Breuning creates images that are at once humorous and sinister, nonsensical and disturbing, obsessive and throwaway.


Breuning works in the tradition of artists such as Ed Kienholz and Paul McCarthy, and shares with Matthew Barney and Jake and Dinos Chapman an inventive iconography of hybridised mythological characters. His fantastical creatures (mutants who seem unsure of their identity and ancestry) originate in the multiple genres of popular culture - they are both archaic and modern trash. Drawing from his imagination in a relentlessly inventive stream-of-consciousness, he conjures up the fantastic, the grotesque, the preposterous - the double take - using a richness of detail that verges on the baroque. Without a conventional narrative, yet full of loaded, symbolic-seeming elements (which we don't need to decipher to identify and enjoy), Breuning's tableaux are, in a sense, mythological. His invented fantasy worlds are absolutely related to a real world in which it is increasingly difficult to distinguish fact from fiction.


In Breuning's new installation, Hello Darkness, the viewer is faced with the chaos of a destroyed library, clouds of smoke, a hypnotic tunnel of light, and an atmospheric soundtrack. We encounter an axe-wielding sex doll and enter a new world cast out of the realm of knowledge and abstract ideas. Purchased over the Internet, the Real Doll -not just any old sex doll, but the most exclusive on the planet - represents the ultimate in artifice. In placing the Real Doll in the context of an art installation, Breuning not only exposes her artificiality, but also shakes up our trust in the supposed reality of the art world. His un-settling coupling of Internet sexuality with aggression, set against the foundations of the historical world, is nevertheless seductive.


A speculation on life, sex and death and the extremes of Internet shopping, Hello Darkness plays with ideas of artifice and luxury by remixing cultural codes, aesthetics and attitudes and contrasting them with the supposed 'high culture' found in books and art. The reality and availability of such extravagant items is what interests Breuning: 'I deliberately keep very close to media sources,' he says, 'so-called media reality is a presence that's almost everywhere you look today ... I'm tempted to cut the concept of reality out of my vocabulary.'
Catherine Gibson
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Source:Liverpool Biennial of Contemporary Art, International 02 Festival catalogu
Date of source:2002
Description:
PROJECT CREDITS:


Courtesy the artist and Swiss Institute, New York


With support from: Pro Helvetia - The Arts Council of Switzerland. With thanks to: Ars Futura, Zurich and Swiss Institute, New York
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Source:Liverpool Biennial of Contemporary Art, International 02 Festival catalogue
Date of source:2002